Wizard Blast by Galaxy117 (itch.io) For my top-down shooter I went with a simple zombie shooter format, the player has to shoot the spawning enemies before they attack and touch the player which results in game over. I went for a fantasy theme rather than a modern/ futuristic warfare style because it allowed me to […]
Category: Games Design and Prototyping
Space Platformer by Galaxy117 (itch.io) Platformers are a very common type of 2D game they require the player to move around and make their way to a point where they have completed the level. This is either done by moving across a map or moving up or down. Often the player will encounter objects such […]
Asteroid Defender by Galaxy117 (itch.io) Space Invaders is an old classic 2D game where the objective is to destroy all of the enemy invaders at the top of the screen before you lose all of the available lives. I decided to switch up the formula a bit when creating my own game in Unity, I […]
Planet Clicker by Galaxy117 (itch.io) For my first 2D game in Unity we looked at creating our own version of a cookie clicker game, since there is no character all of the elements that I used to create my game in Unity were UI elements. I decided to think outside the box in terms of […]